While content like this was a key pillar of community feedback, networking problems and sandbox changes were just as core to the critique of Halo Infinites first season. Cameron Koch And if 343 Industries is cool with tweaking one gun in social playlists but potentially leaving it unchanged for the ranked mode, why not just leave the mangler untouched in non-competitive playlists, too? The melee itself was a bit too strong in general, so they hit two birds with one stone on this one. 343 Industries concludes the post by guiding players toward the Halo Insider program, where participants are regularly emailed in-depth surveys so they can provide concise feedback on the game. In the technical flights conducted last summer, the commandoa shield-demolishing automatic weapon with a mid-range scopewas a blast to use. While the weapon does have a slow firing speed, isn't great at medium and long ranges, and requires some precision to finish off an enemy with a headshot, in skilled hands it can still be a powerhouse. Check whether your login is still active and your access rights. Effectively, this nullifies the manglers best perk. Spartans engaged in fisticuffs shouldnt phase through each other quite as much and melees should more consistently connect and do damage appropriately. Season two of Halo Infinite is set to release on May 3, bringing with it the Lone Wolves battle pass, new maps, and new events, as detailed in the Halo Infinite Update released last month.

Following the season two overhaul, though, youll need two shots and a puncha two-shot beatdown.. At first, I bristled at the idea of nerfing the mangler. Ngl the Nerf Halo line is pretty good, I hope they continue it. My biggest gripe with the mangler is the one-shot beatdown. Seems like the opponent is quicker to fire off a shot after I melee them or maybe its just me. To be fair brute weapons were supposed to do more melee damage than regular weapons. (As someone whos recently become fond of the move: Hell yeah.). The changes with ranked and social should be settings and starting weapons. Press J to jump to the feed. Thanks to the weapon's fast respawn timer and large ammo pool, there's a potentially large number of Manglers being used for a long period of time in any given match. dinosquad tricera But even 343 simply stating that talks about the weapon are happening internally has more casual Halo fans worried. It promotes camping and easy trades with the one-shot beatdown mechanic, has a generous amount of ammunition, and respawns too frequently., Somethings gotta give, said Alexander Shyway Hope, a Halo esports host and content creator. The Mangler may be the only weapon receiving a nerf, but multiple sandbox elements will be getting a buff alongside it. This might not be a new bug but rather exacerbates problems already existing with desync. And throughout the early goings of the season, 343 says itll pay attention to the performance of three underperforming weapons to see if they could benefit from a similar buff in the wake of the manglers dethroning: the commando, the burst-fire pulse rifle (whose projectiles move slower than Jared Leto on the set of Morbius), and the plasma pistol (dear 343, please turn the thing into the headshot machine it is in the Halo show). {"prihlaseny":0,"vikendy":"","jazyk":"34","povinne":"Compulsory item","neopravnen":"You are not authorized to complete the requested operation. 343: how about a nerf dart on a keychain? Theres no reason to believe this nerf will be any different. Not actual game mechanics. But for the November launch of Infinite, 343 kicked up the commandos kickback, making it too erratic to be effective in close-quarters combat. GameSpot may get a commission from retail offers. It will join Land Grab, Last Spartan Standing, and the refurbished King of the Hill modes, which are also being added to Halo Infinite with season two with the hope they will inject new life into the arena playlists. While the game mode had an overwhelmingly positive reception on release, it was originally only available for the two weeks that the event ran. Meanwhile, the pro player weapon of choice for, oh, two decades is staying just as powerful as ever. Another blog is scheduled to be released at a later date focusing on the efforts of the live team, covering areas of Halo Infinite including the shop, battle pass, and Spartan customization.

I believe 343 should reconsider this balance change. Right now, among high-level play, hold this is the meta. Other pros began to chime in, asking for a better flow of communication between players and 343 in regards to balance changes and feedback. Players point to the fact that 343 nerfed the Commando Rifle and the Ravager following Halo Infinite's technical previews, resulting in the two weapons largely not being worth picking up currently. I dont think this change is unreasonable.

Learn more about Reddits use of cookies. In multiplayer, this change to melee damage makes the Mangler a 2-shot beatdown rather than a 1-shot beatdown. Powered by Discourse, best viewed with JavaScript enabled. The mangler, which is new to the series for Infinite, is debatably one of the games best PvP weapons. And somehow, IM the bad guy. I do understand that some Halo players just want to have fun, though, and balance is less of a concern, Hope said. You've been automatically logged out from the system due to a long period of inactivity. The Mangler is, it must be said, is undeniably powerful. Attrition, a competitive game mode introduced with the Cyber Showdown event, will be enjoying a permanent position in the matchmaking pool when season two launches. It also affected the bulldog and heatwave as well as just about every other weapon. Co-op campaign is slated to arrive alongside Season 2 (although some players have already glitched their way into the mode), with the game's custom map and game editor, Forge, expected to arrive with Season 3. You can pop an opponents shields with two body shots from your mangler, then drop it and instantly switch to your battle rifle for a quick headshot, for which youll earn the hold this medal.

Now, it really only gets use if I have a weapon that has no ammo and thats it. It's currently unclear if 343 would nerf the weapon's damage, ammo pool, respawn times, or all (or none) of the above. GameSpot may get a share of the revenue if you buy anything featured on our site. Two shots with the Brute revolver will take down an opponent's shields. I had to melee like 15 times to get the kill. It all contributes to the natural sense that the upcoming changes are lab-designed to appease the pros. Additional changes coming in season two include a volume reduction for the shield recharge sound, further options to customize player outlines, and handling improvements for a multitude of vehicles present in Big Team Battle. Where basically my melee lands and maybe half a second after theirs does and I still die. I might be in the minority here when I say I like the mangler. However, in its current state, it is quite overpowered, Jennifer Echidna Hal, a pro Halo player and content creator for eUnited, told Kotaku. One of Halo Infinite's new weapons, the Mangler, might be getting a nerf in the future. Plus, the mangler shares a respawn point with the comparatively weaker plasma pistol, popping back on the map every 30 seconds or so, ensuring that its basically always in play. Any thoughts on a better solution? Zeri has been buffed or nerfed 12 times in just 9 patches since her January release, Sources: TSM, The Guard, Cloud9, other orgs shortlisted for VALORANT partnership, MrBeast calls out Riot following Doublelift's LCS co-stream suspension, Royal Knight Mercy skin available to purchase in Overwatch to commemorate 2022 OWL Midseason Madness, Doublelift suspended from co-streaming LCS following comments on NA leagues dying viewership. The Ravagers non-charged shots will be getting a damage increase, and both the Drop Wall and Overshield will see improvements in their efficacy. It was also, you have to admit, ridiculously overpowered. Sorry, but you can't access this content! That's something fans don't want to happen to the Mangler too. The delay was made, according to Halo Infinite chief of creative Joseph Staten, in order to allow the studio more time to "meet a high-quality bar and so we can finish development of Season 2 in a healthy and sustainable way for our team." The desync with this version is fucked.

At every turn throughout the first season, from the cacophonous fury over pricey cosmetics to the extremely reasonable ire about a certain loathed map, 343 Industries has internalized feedback and instituted well-received changes. The battle rifles bash, however, is staying as is. In a similar vein, improvements to matchmaking like updates to the Ranked system and region selection tools have been acknowledged as popular community requests, but with solutions that players wont see until season three or beyond. The official Cloud9 esports team Twitter account went so far to ask the official Halo account "how many likes to delete the Mangler" early last week. Changes listed in the blog are not a final set of patch notes by any means, but a promising step in the right direction for both communication between player and developer as well as a tease of what we can expect in May. Please use a html5 video capable browser to watch videos. Cue the memes (and the mean tweets).

Got a news tip or want to contact us directly? This further drives home the question of why the balance change was implemented this way. If the mangler was bad for ranked then why not remove the gun from those playlists? Was it not possible to nerf only the manglers melee damage? We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. Either they raise it up to mid-tier level to make it more of a power weapon, or reduce its ammo and availability, or they nerf it.. Its that it has a small blade affixed to the barrel, seriously increasing its melee damage; shoot someone right before smacking them, and youll get a kill, turning the thing into a bona fide shotgun in close range. Pros think the Mangler is too powerful, whereas more casual players don't want the weapon changed. Plus, the mangler is by no means the only weapon seeing an overhaul. By clicking 'enter', you agree to GameSpot's In season two, the Mangler will require two shots to connect before a melee can land the finishing blow, up from only needing a single shot and a melee to kill currently. These are all baby steps on Halo Infinites decade-long path to achieve perfect balance, indicative of a careful development studio that wants to ensure every tweak, no matter how small, is pitch-perfect before rolling out an additional wave of changes. Melee itself will see a 10% damage decrease across the board on all weapons, which has the additional effect of serving as a nerf to the Mangler pistol.

Regular players, however, pushed back. ), Even when adjusting mangler to a two-shot beatdown, Id say it still has an advantage in close quarters [over the battle rifle], Hope said, and noted that hes not a huge fan of any potential change to the battle rifle outside of the ranked mode. Some jobs are too big for Microsoft 343, and must be completed by everyday Spartans like you and me. Unfortunately, I think the bigger issue is the lack of game modes, custom game options, or things like a custom game browser to allow people to experience the game however they want and one-shot beatdown to their hearts content., The Times When Stray Perfectly Captures The Full Cat Experience, How To Unlock Vampire Survivors Secret Tree Character, After A Long Hiatus, The Reverse Isekai Finally Returns. Why should a handful of top-tier players drive decision-making for a broader player base? The discussion about the Mangler isn't exactly new, but has ramped up recently. Terms of Use and